Bug 108853

Summary: OSMesaGetDepthBuffer flipped vertically
Product: Mesa Reporter: popinet
Component: Drivers/OSMesaAssignee: mesa-dev
Status: RESOLVED MOVED QA Contact: mesa-dev
Severity: normal    
Priority: medium    
Version: 18.2   
Hardware: All   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description popinet 2018-11-24 16:16:16 UTC
When installing OSMesa using

./configure --prefix=$install_dir                 \
    --enable-opengl --disable-gles1 --disable-gles2   \
    --disable-va --disable-xvmc --disable-vdpau       \
    --enable-shared-glapi                             \
    --disable-texture-float                           \
    --with-gallium-drivers=swrast                 \
    --disable-dri --with-dri-drivers=                 \
    --disable-egl --with-platforms= --disable-gbm \
    --enable-glx    --with-platforms=x11              \
    --disable-osmesa --enable-gallium-osmesa

i.e. using the gallium osmesa implementation, the depth buffer returned by OSMesaGetDepthBuffer is flipped vertically relative to the OSMesa framebuffer.

Using the non-gallium osmesa implementation returns a depth buffer correctly aligned with the framebuffer.

The gallium-returned depth buffer can be fixed using something like:

fbdepth_t * framebuffer_depth (framebuffer * p)
{
  unsigned int * depth;
  GLint width, height, bytesPerValue;
  OSMesaGetDepthBuffer (p->ctx, &width, &height, &bytesPerValue,
			(void **)&depth);
  assert (p->width == width && p->height == height && bytesPerValue == 4);
  assert (sizeof(fbdepth_t) == bytesPerValue);
#if GALLIUM
  // fix for bug in gallium/libosmesa
  // the depth buffer is flipped vertically
  for (GLint j = 0; j < height/2; j++)
    for (GLint i = 0; i < width; i++) {
      unsigned int tmp = depth[j*width + i];
      depth[j*width + i] = depth[(height - 1 - j)*width + i];
      depth[(height - 1 - j)*width + i] = tmp;
    }
#endif // GALLIUM
  return depth;
}
Comment 1 GitLab Migration User 2019-09-18 20:12:58 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/885.

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