Summary: | Vkd3d test failure test_multisample_array_texture() | ||
---|---|---|---|
Product: | Mesa | Reporter: | Timothy Arceri <t_arceri> |
Component: | Drivers/Vulkan/intel | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | jason, joseph.kucia, t_arceri |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
See Also: | https://bugs.freedesktop.org/show_bug.cgi?id=108911 | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Timothy Arceri
2018-11-30 04:10:24 UTC
This is likely the same issue as in bug 108911. It's related to mutlisample array textures clears. We have this workaround for this bug : https://patchwork.freedesktop.org/series/53419/ But it might be that there is a underlying bug. We need to investigate a bit more. Also crucible test : https://patchwork.freedesktop.org/series/53497/ A fix landed as ("e2ae5f2f0a anv: don't do partial resolve on layer > 0"). Can we close this as FIXED? |
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