Summary: | Frozen display with Radeon RX 580 and Open Source Drivers under GNU/Linux Debian Sid | ||
---|---|---|---|
Product: | Mesa | Reporter: | Yann Kervran <yann.kervran> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED MOVED | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | critical | ||
Priority: | medium | CC: | bugs |
Version: | 18.3 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
Xorg.0.log
dmesg New full dmesg with new drivers 10/02/2018 |
Description
Yann Kervran
2019-01-27 20:20:24 UTC
Please attach the full output of dmesg and the Xorg log file (if you're using Xorg). Created attachment 143237 [details]
Xorg.0.log
Created attachment 143238 [details]
dmesg
Hello here are the two files. For them, I have rebooted my computer to make it freeze quickly, with Blender. There was no other software launched apart of XFCE desktop. When the computer froze, my mouse could move but, as usual, no effect anywhere nor switching to other TTY was possible. I got this files through SSH. Hello, I have made a system upgrade today and it seems that it doesn’t freeze my whole system anymore. Anyway, I have Anyway, I have strange visual artifacts in a game (Planet Nomads) and when I launch Blender 2.80, it finally freeze. But just Blender. Here is my corresponding dmesg : [ 7448.526101] amdgpu 0000:02:00.0: GPU fault detected: 146 0x0bb0840c for process PlanetNomads.x8 pid 3657 thread PlanetNoma:cs0 pid 3659 [ 7448.526107] amdgpu 0000:02:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x00154F76 [ 7448.526111] amdgpu 0000:02:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x0408400C [ 7448.526117] amdgpu 0000:02:00.0: VM fault (0x0c, vmid 2, pasid 32773) at page 1396598, read from 'TC7' (0x54433700) (132) [ 7448.543477] amdgpu 0000:02:00.0: GPU fault detected: 146 0x0bb0840c for process PlanetNomads.x8 pid 3657 thread PlanetNoma:cs0 pid 3659 [ 7448.543483] amdgpu 0000:02:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x00154F76 [ 7448.543486] amdgpu 0000:02:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x0408400C [ 7448.543490] amdgpu 0000:02:00.0: VM fault (0x0c, vmid 2, pasid 32773) at page 1396598, read from 'TC7' (0x54433700) (132) [ 7448.554750] amdgpu 0000:02:00.0: GPU fault detected: 146 0x0bb0840c for process PlanetNomads.x8 pid 3657 thread PlanetNoma:cs0 pid 3659 [ 7448.554754] amdgpu 0000:02:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x00154F76 [ 7448.554756] amdgpu 0000:02:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x0408400C [ 7448.554759] amdgpu 0000:02:00.0: VM fault (0x0c, vmid 2, pasid 32773) at page 1396598, read from 'TC7' (0x54433700) (132) [ 7506.249798] amdgpu 0000:02:00.0: GPU fault detected: 147 0x00b84401 for process blender pid 4851 thread blender:cs0 pid 4863 [ 7506.249801] amdgpu 0000:02:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x00154F6A [ 7506.249802] amdgpu 0000:02:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x040C400C [ 7506.249804] amdgpu 0000:02:00.0: VM fault (0x0c, vmid 2, pasid 32773) at page 1396586, read from 'TC3' (0x54433300) (196) [ 7513.854924] amdgpu 0000:02:00.0: IH ring buffer overflow (0x00081A10, 0x00006AE0, 0x00001A20) OK, the situation has changed, but not so much. The display still completely freeze after a while if I use 3D. It just takes longer. I enclose a new_full_dmesg with all the details. I have used Blender, then SuperTuxKart then Planet Nomads. It froze with this last one, as it is the most demanding game I have. Again, I got the dmesg throught SSH as I couldn’t recover directly and had to switch off the computer manually. Regards. Created attachment 143356 [details]
New full dmesg with new drivers 10/02/2018
I'm experiencing similar issues with R9 290X. But after trying to reproduce it few times (crash in Witcher III, crash while running glmark2) I'm getting convinced that it's actually a temperature problem - the time it crashed with glmark2, the GPU reached 105°C. And now that I kept it under 95°C (by limiting the power to 100W), it haven't crashed during the few times I did run glmark2. -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1370. |
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