Summary: | Mesa 18.3.2 crash on a specific fragment shader (assert triggered) / already fixed on the master branch. | ||
---|---|---|---|
Product: | Mesa | Reporter: | Patrick <patrick9876> |
Component: | glsl-compiler | Assignee: | Emil Velikov <emil.l.velikov> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | major | ||
Priority: | medium | ||
Version: | 18.3 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Patrick
2019-01-28 20:44:27 UTC
Matt, should Timothy's patch have been CC'd to stable when you pushed it? It wasn't clear to me that it fixed any existing issue. If we cherry-pick that commit, then we also need to cherry-pick commit 0862929bf64222e85e8242824aecf05e494c157c Author: Danylo Piliaiev <danylo.piliaiev@globallogic.com> Date: Thu Jan 10 18:16:59 2019 +0200 glsl: Fix copying function's out to temp if dereferenced by array as well. Reassigning to the 18.3 branch maintainer, Emil. The patches have landed in 18.3.3 and should address the issue. Huge thanks for tracking the fix and reporting it. commit f2c1d7acd0ca56a020a982425523ec8f7fade966 Author: Timothy Arceri <tarceri@itsqueeze.com> Date: Mon Apr 9 14:40:40 2018 +1000 glsl: Copy function out to temp if we don't directly ref a variable commit 871aea89fd334203c331e7a086738ec59458e1d9 Author: Danylo Piliaiev <danylo.piliaiev@globallogic.com> Date: Thu Jan 10 18:16:59 2019 +0200 glsl: Fix copying function's out to temp if dereferenced by array |
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