Bug 110130

Summary: ring gfx timeout when playing warcraft 3
Product: Mesa Reporter: Christoph Haag <haagch>
Component: Drivers/Gallium/radeonsiAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED MOVED QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium    
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: kernel log

Description Christoph Haag 2019-03-15 11:55:09 UTC
Created attachment 143678 [details]
kernel log

Vega 64, Linux 5.0, mesa git 1ea42894c70, llvm git https://github.com/llvm-mirror/llvm/commit/d8706fcd747

Unfortunately hard to reproduce:
Play custom maps in warcraft 3 (started with -opengl) in wine (4.1) for a few hours and maybe it'll happen.

Interestingly amdgpu thinks kwin is the culprit:

Mär 14 23:58:30 c-pc kernel: [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout, signaled seq=5170371, emitted seq=5170373
Mär 14 23:58:30 c-pc kernel: [drm:amdgpu_job_timedout [amdgpu]] *ERROR* Process information: process kwin_x11 pid 999 thread kwin_x11:cs0 pid 1396

I've also seen it say steam instead of kwin.

Other games do not seem to trigger this.
Comment 1 GitLab Migration User 2019-09-25 18:49:06 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

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