| Summary: | Vega 64 GPU hang running Space Engineers | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Peter <zurohki> |
| Component: | Drivers/Vulkan/radeon | Assignee: | mesa-dev |
| Status: | RESOLVED FIXED | QA Contact: | mesa-dev |
| Severity: | normal | ||
| Priority: | medium | ||
| Version: | git | ||
| Hardware: | x86-64 (AMD64) | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: |
Hang report
hack |
||
|
Description
Peter
2019-03-31 07:50:35 UTC
Is this a recent regression? Space Engineers only began to run in the last couple of months. I haven't been able to get into the game at all with older LLVM+Mesa versions to test. The terrain was fixed in the latest Wine-staging update. I was hoping that would fix whatever was upsetting my video card, but sadly not. I managed to record an apitrace on a Windows machine. Replaying it on my Linux machine causes a hang. I don't know if it's useful. https://drive.google.com/open?id=1ZrGnO0Nx1nJ5QcjQs-dT4-Cfa0S0ABGM (550MB) Now running wine-staging 4.7, kernel 5.0.7, mesa-19.0_g77449d7c41a, llvm-9.0.0_358960, DXVK v1.1-34-g60827c1. Created attachment 144128 [details] [review] hack Does the attached hack fix the hang for you? Actually, the correct fix should be https://patchwork.freedesktop.org/series/60204/ It fixes the GPU hang on my Vega20. Should be fixed with https://cgit.freedesktop.org/mesa/mesa/commit/?id=08be23bfdec9fb447c58ae48bf9cc1b91ecba128 Thanks for the great report. I can't reproduce the hang anymore with latest Mesa. Thanks for your help. |
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