Summary: | Unhandled GL format: 0x8058 | ||
---|---|---|---|
Product: | Mesa | Reporter: | Alberto Salvia Novella <es20490446e> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED NOTABUG | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | CC: | es20490446e |
Version: | 19.0 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
RPCS3.log
apitrace.tar.gz |
Description
Alberto Salvia Novella
2019-05-22 11:23:33 UTC
I can't reproduce this with a simple test program. Could you try creating an apitrace of the issue? Created attachment 144320 [details]
apitrace.tar.gz
Playback of the trace throws following error: Mesa: User error: GL_INVALID_VALUE in glTexStorage2D(width, height or depth < 1) It looks like the emulator is making following invalid call: glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 0); spec says: "GL_INVALID_VALUE is generated if width, height or levels are less than 1." And because glTexStorage2D fails it is likely that is why the following glGetTexLevelParameteriv for that texture fail. So is this a bug in the emulator itself? Reported this info as: https://github.com/RPCS3/rpcs3/issues/6007 Alberto, I read discussion in rpcs3/issue and it looks like this happened due to installation issue. Based on this I'm resolving this as NOTABUG. |
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