Bug 110813

Summary: Vega hang on Surviving Mars game
Product: Mesa Reporter: Yury Zhuravlev <stalkerg>
Component: Drivers/Gallium/radeonsiAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED MOVED QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium CC: samueldgv
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: kernel log

Description Yury Zhuravlev 2019-06-02 11:35:45 UTC
Created attachment 144414 [details]
kernel log

It happens every time after +-20 min of the gaming. (I have already many items on the map)
it's happened last few months after update to kernel 5.0.

Kernel - 5.1.6-gentoo
GPU - Vega56
from glxinfo:
Radeon RX Vega (VEGA10, DRM 3.30.0, 5.1.6-gentoo, LLVM 9.0.0)
Mesa 19.2.0-devel (git-47a10edefb)


Call trace and error log in attachment.
Comment 1 Sam 2019-06-10 12:20:04 UTC
Related:

https://bugs.freedesktop.org/show_bug.cgi?id=109955

https://bugs.freedesktop.org/show_bug.cgi?id=102322

This seems to be a widespread issue for Vega and 4xx/5xx owners
Comment 2 Yury Zhuravlev 2019-06-10 12:31:37 UTC
> This seems to be a widespread issue for Vega and 4xx/5xx owners

I know but looks like the trace call is different.
Comment 3 Yury Zhuravlev 2019-07-18 03:30:25 UTC
Looks like with kernel 5.2 and latest mesa I have no hang anymore, at lest very quick. I still want to test more but it's definitely better.
Comment 4 Yury Zhuravlev 2019-07-28 03:07:31 UTC
but still, exist but close to https://bugs.freedesktop.org/show_bug.cgi?id=102322 now. 
If I remove FPS limit in-game and mesa it's working stable. 
Problems somewhere in power management and if card needs to change freq clock too often.
Comment 5 GitLab Migration User 2019-09-25 18:50:09 UTC
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