Summary: | Vega hang on Surviving Mars game | ||
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Product: | Mesa | Reporter: | Yury Zhuravlev <stalkerg> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED MOVED | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | CC: | samueldgv |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | kernel log |
Related: https://bugs.freedesktop.org/show_bug.cgi?id=109955 https://bugs.freedesktop.org/show_bug.cgi?id=102322 This seems to be a widespread issue for Vega and 4xx/5xx owners > This seems to be a widespread issue for Vega and 4xx/5xx owners
I know but looks like the trace call is different.
Looks like with kernel 5.2 and latest mesa I have no hang anymore, at lest very quick. I still want to test more but it's definitely better. but still, exist but close to https://bugs.freedesktop.org/show_bug.cgi?id=102322 now. If I remove FPS limit in-game and mesa it's working stable. Problems somewhere in power management and if card needs to change freq clock too often. -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1412. |
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Created attachment 144414 [details] kernel log It happens every time after +-20 min of the gaming. (I have already many items on the map) it's happened last few months after update to kernel 5.0. Kernel - 5.1.6-gentoo GPU - Vega56 from glxinfo: Radeon RX Vega (VEGA10, DRM 3.30.0, 5.1.6-gentoo, LLVM 9.0.0) Mesa 19.2.0-devel (git-47a10edefb) Call trace and error log in attachment.