|Summary:||[Vampyr]Rendering issue ingame|
|Status:||RESOLVED FIXED||QA Contact:||mesa-dev|
|i915 platform:||i915 features:|
Vampyr RADV renderer
Vampyr AMDVLK renderer
Description Maxime 2019-06-27 15:57:54 UTC
Created attachment 144672 [details] Vampyr RADV renderer Hello, There are graphical glitches in game when i play at Vampyr with RADV+DXVK. As you can see on the both screenshot, this issue appears only with RADV, AMDVLK is not affected. I share you the link from my Google Drive to download the Renderdoc capture : https://drive.google.com/open?id=1kWCbMPt_rK69P-9xS-BljOVWAq3CZXrQ Thanks for your help, Maxime
Comment 2 Samuel Pitoiset 2019-06-27 16:00:42 UTC
What about RADV_DEBUG=nohiz and RADV_DEBUG=nodcc?
Comment 3 Samuel Pitoiset 2019-06-27 16:22:14 UTC
What mesa sha1? Are you able to reproduce the rendering issue with the capture?
Comment 4 Maxime 2019-06-27 16:47:43 UTC
(In reply to Samuel Pitoiset from comment #3) > What mesa sha1? Are you able to reproduce the rendering issue with the > capture? 1- I use Mesa-Git @ commit 62c60595844ba206dcf0f18451609e03ee65a7d3 2- With "export RADV_DEBUG=nodcc" --> Issue still exist 3- With "export RADV_DEBUG=nohiz" --> Issue still exist 4- When i launch qtrenderdoc and open the capture, the issue appears.
Comment 5 Samuel Pitoiset 2019-06-27 16:54:30 UTC
Comment 6 Maxime 2019-06-27 17:34:42 UTC
Right, i used an old version of LLVM9-git. I update it to commit c71a1c39025ae135543eb6c2130e8f628b380dbe and the issue is fixed. ;-)
Comment 7 Samuel Pitoiset 2019-06-27 19:32:42 UTC