Summary: | Dying Light does start but doesnt render properly. | ||
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Product: | Mesa | Reporter: | Haxk20 <haxk612> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED NOTOURBUG | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Haxk20
2019-07-04 09:56:16 UTC
Ohhh and when using Proton the game works perfectly fine without any issue just with much lower FPS. Which exact driver and driver version is used on which distribution and distribution version? Driver is ofcourse MESA built from git. Latest commit. And distribution is Arch linux. The crash on Arch Linux is due to a game bug not a Mesa bug which is bought to light by Arch using libglvnd, basically the game doesn't check for features it uses correctly. Recent patches have landed in git that implement the functions Dying Light tries to use and users have reported that this fixes the start-up crash. I suggest you make sure your system is correctly picking up the version of Mesa you have built from git and is not continuing to use your system copy of Mesa. Either way this in not actually a Mesa bug so I'm going to close this bug report. If you really are correctly using the copy of Mesa you built from git and it is still crashing I suggest waiting a little longer until full support for the EXT_direct_state_access extension lands in Mesa. I dont care about the damn crash. Thats not even why i opened the bug report. The bug report is for not correctly rendering stuff. It renders to one quater of the screen in down right corner and shows only one color as if it was shoring only 1 pixel. (In reply to Timothy Arceri from comment #4) > The crash on Arch Linux is due to a game bug not a Mesa bug which is bought > to light by Arch using libglvnd, basically the game doesn't check for > features it uses correctly. > > Recent patches have landed in git that implement the functions Dying Light > tries to use and users have reported that this fixes the start-up crash. I > suggest you make sure your system is correctly picking up the version of > Mesa you have built from git and is not continuing to use your system copy > of Mesa. > > Either way this in not actually a Mesa bug so I'm going to close this bug > report. If you really are correctly using the copy of Mesa you built from > git and it is still crashing I suggest waiting a little longer until full > support for the EXT_direct_state_access extension lands in Mesa. I just opened the 00-mesa file and set the variables manually for dying light and the game launches just OK and works as expected. How can i check which file is overwritting the variables ? Issue fixed. For some reason i had all the variables that work around bugs set in .drirc as false. Its fixed now. |
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