Summary: | 726a31df705b causes pipeline creation to use up to 5x more memory (which is not freed on pipeline destruction) | ||
---|---|---|---|
Product: | Mesa | Reporter: | Timothy Arceri <t_arceri> |
Component: | Drivers/Vulkan/radeon | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | CC: | asmith |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Timothy Arceri
2019-07-11 10:59:26 UTC
Just updating this to note that this has nothing to do with the pipeline cache. In fact setting RADV_DEBUG=nocache results in slightly higher memory on top of this. Should be fixed by: commit a20a9d0c5e7e9d4468cfcf58fc5a4e9ad8f90610 Author: Timothy Arceri <tarceri@itsqueeze.com> Date: Wed Jul 17 14:20:55 2019 +1000 radv: dont store disasm string unless keep_shader_info flag set This fixes the memory use regression from bug 111107. Fixes: 726a31df705 ("radv: Add the concept of radv shader binaries.") Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111107 |
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