Summary: |
linux 5.2: rare NULL pointer dereference when SteamVR idles |
Product: |
DRI
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Reporter: |
Christoph Haag <haagch> |
Component: |
DRM/AMDgpu | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
MOVED
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QA Contact: |
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Severity: |
normal
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Priority: |
medium
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CC: |
nicholas.kazlauskas
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Version: |
DRI git | |
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Hardware: |
Other | |
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OS: |
All | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
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Created attachment 144791 [details] dmesg with null pointer dereference Vega 64, mesa git b68778e6de2, Linux 5.2. I am relatively sure this started happening with linux 5.2 and that this did not happen on 5.1. When SteamVR is idle for a while (i.e. the VR headset is not moved), it stops rendering to not waste resources. When it does this, there is a chance that a kernel bug happens, see attached dmesg. It does not happen very often, but often enough that I'm relatively sure it started happening with 5.2.