Summary: | [CM246] Flickering with multiple draw calls within the same graphics pipeline if a compute pipeline is present | ||
---|---|---|---|
Product: | Mesa | Reporter: | Svenn-Arne Dragly <dragly> |
Component: | Drivers/Vulkan/intel | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED DUPLICATE | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | dragly, jason |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Zip file containing RenderDoc captures, a vktrace and two screenshots |
Description
Svenn-Arne Dragly
2019-07-31 13:46:09 UTC
*** This bug has been marked as a duplicate of bug 109630 *** |
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