Summary: | calling glVertex() in infinite loop crashes the system | ||
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Product: | Mesa | Reporter: | almos <aaalmosss> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED MOVED | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
almos
2019-08-12 22:24:57 UTC
System wide resource limitations for users should be implemented with cgroups or such, IMO it cannot be responsibility of a single library. You will likely encounter similar situation using some other library, as example: "while(1) fork();". You should setup limitations for memory usage per user or per process. -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1045. |
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