| Summary: | fill POLYGON incorrect when enable GL_POLYGON_STIPPLE | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | WuNian <nian.wu> |
| Component: | Drivers/DRI/i915 | Assignee: | Default DRI bug account <dri-devel> |
| Status: | VERIFIED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | medium | CC: | wei.z.wang |
| Version: | git | ||
| Hardware: | Other | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: | test case | ||
|
Description
WuNian
2007-06-28 00:29:48 UTC
Created attachment 10481 [details]
test case
The case will output:
draw pixel at (50, 50): 1.000000 0.000000 0.000000
But the correct fill color should be: 0.000000 1.000000 0.000000
Fixed in git (same as the bug posted by Carlos Diogenes to mesa3d-users list). commit: 0bf2479aef5def4d01bfc55b08992f41664f1431 Mass version move, cvs -> git |
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