Bug 11400

Summary: fill POLYGON incorrect when enable GL_POLYGON_STIPPLE
Product: Mesa Reporter: WuNian <nian.wu>
Component: Drivers/DRI/i915Assignee: Default DRI bug account <dri-devel>
Status: VERIFIED FIXED QA Contact:
Severity: normal    
Priority: medium CC: wei.z.wang
Version: git   
Hardware: Other   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: test case

Description WuNian 2007-06-28 00:29:48 UTC
If enable GL_POLYGON_STIPPLE, POLYGON is filled with incorrect color.
With xlib or i965 driver, this bug does not exist.
Comment 1 WuNian 2007-06-28 00:31:28 UTC
Created attachment 10481 [details]
test case

The case will output:
draw pixel at (50, 50): 1.000000 0.000000 0.000000

But the correct fill color should be: 0.000000 1.000000 0.000000
Comment 2 Brian Paul 2007-07-08 08:07:53 UTC
Fixed in git (same as the bug posted by Carlos Diogenes to mesa3d-users list).
Comment 3 WuNian 2007-07-09 18:16:04 UTC
commit: 0bf2479aef5def4d01bfc55b08992f41664f1431
Comment 4 Adam Jackson 2009-08-24 12:27:10 UTC
Mass version move, cvs -> git

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