Bug 11804

Summary: polygon point applied incorrect texture when point_sprite enabled
Product: Mesa Reporter: WuNian <nian.wu>
Component: Drivers/DRI/i965Assignee: Zou Nan hai <nanhai.zou>
Status: VERIFIED FIXED QA Contact:
Severity: normal    
Priority: medium CC: dri-devel, haihao.xiang, shuang.he
Version: git   
Hardware: x86 (IA32)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: test case

Description WuNian 2007-08-01 19:46:16 UTC
When enables point_sprite and set the polygon mode to GL_POINT, the polygon points are applied with incorrect texture.
Comment 1 WuNian 2007-08-01 19:48:29 UTC
Created attachment 10950 [details]
test case

The texel has different color, but the dest pixels of polygon point are applied with same texel, so the dest pixels have the same color.
Comment 2 Zou Nan hai 2007-08-02 00:32:06 UTC
fixed in mesa, commit 
505453a04e8ba5e394c34401bd9ec320ffce2423
Comment 3 Adam Jackson 2009-08-24 12:27:29 UTC
Mass version move, cvs -> git

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