Bug 11925

Summary: Can't get expected result when applying shadow compare function
Product: Mesa Reporter: Shuang He <shuang.he>
Component: Drivers/DRI/i915Assignee: haihao <haihao.xiang>
Status: VERIFIED FIXED QA Contact:
Severity: normal    
Priority: medium CC: dri-devel
Version: git   
Hardware: Other   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: test case

Description Shuang He 2007-08-10 01:38:19 UTC
for 1D texture, with parameter and environment:
GL_TEXTURE_ENV_MODE set to GL_REPLACE
GL_TEXTURE_COMPARE_MODE_ARB set to GL_COMPARE_R_TO_TEXTURE_ARB
GL_TEXTURE_COMPARE_FUNC_ARB set to GL_ALWAYS
GL_DEPTH_TEXTURE_MODE_ARB set to GL_LUMINANCE

draw a square with 1D texture enabled, but nothing is rendered.
Comment 1 Shuang He 2007-08-10 01:39:43 UTC
Created attachment 11073 [details]
test case
Comment 2 haihao 2007-09-12 01:48:58 UTC
fixed in mesa git a0a5e8cfc04c14873441b50f7d594ef11806b9a8
Comment 3 Shuang He 2007-09-12 19:16:19 UTC
verified on both 32-bit and 64-bit.
Comment 4 Shuang He 2007-10-28 20:34:12 UTC
sorry for this, this issue also happens on i915 platform. Pls fix this on i915 too. Thanks
Comment 5 haihao 2007-12-25 17:00:37 UTC
fixed in b422e5ad3716d32f2434ca38819f4a877c7eeeeb
Comment 6 haihao 2007-12-25 18:25:29 UTC
*** Bug 13649 has been marked as a duplicate of this bug. ***
Comment 7 haihao 2007-12-25 19:10:38 UTC
(In reply to comment #6)
> *** Bug 13649 has been marked as a duplicate of this bug. ***
> 
Bug 13649 isn't a duplicate of this bug
Comment 8 Shuang He 2008-10-12 19:06:11 UTC
verified
Comment 9 Adam Jackson 2009-08-24 12:27:42 UTC
Mass version move, cvs -> git

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