| Summary: | X freezes when running Wine on a P4M800 Unichrome Pro (Card ID: 3344) | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Whistler <whistler_wmz> |
| Component: | Drivers/DRI/Unichrome | Assignee: | Default DRI bug account <dri-devel> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | medium | CC: | bensberg, rikz, xavier |
| Version: | 6.5 | ||
| Hardware: | x86 (IA32) | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: | Output of running 'glxinfo' twice. Nothing is cut. | ||
|
Description
Whistler
2007-08-16 20:09:34 UTC
A new peace of info about this bug: on Mesa-7.0.1 first run of glxinfo is fine. The second and all others die with "segmentation fault". I've done nothing between two times when I run glxinfo, so, it breaks something. There was no such behavoir in 6.5.2. Looks like this is a regression bug. Created attachment 11565 [details]
Output of running 'glxinfo' twice. Nothing is cut.
Concerning the segfault, you may wish to try the latest git. On a KM400 'glxinfo' stopped segfaulting for me a few days ago. (In reply to comment #3) > Concerning the segfault, you may wish to try the latest git. On a KM400 > 'glxinfo' stopped segfaulting for me a few days ago. > Segfault itself doesn't make a sense to me, but I found a couple of other errors with Mesa-7.0.1. I just ran Google Earth and its behavior was just awful. I'll post a new bug for it a little bit later. Does fixing this segfault means that Mesa should work better in other conditions? What about Wine, when segfault is fixed, can I run programs under Wine now? (In reply to comment #4) > Does fixing this segfault mean that Mesa should work better in other > conditions? Don't know. Do I have a crystal ball? > What about Wine, when segfault is fixed, can I run programs under > Wine now? Don't know. I don't use Wine nor Google Earth. It seems this bug was solved in the latest 7.0.2 version of Mesa. Running glxinfo will no longer result in segfault and Wine works well to (only for non-DirectX applications, though). I've closed the bug, please reopen if it still doesn't work. |
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