| Summary: | 1D depth texture with GL_LUMINANCE mode is incorrect | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Shuang He <shuang.he> |
| Component: | Drivers/DRI/i915 | Assignee: | haihao <haihao.xiang> |
| Status: | VERIFIED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | medium | CC: | dri-devel, michael.fu |
| Version: | git | ||
| Hardware: | Other | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: | test case | ||
|
Description
Shuang He
2007-08-26 23:58:06 UTC
Created attachment 11288 [details]
test case
Fixed in mesa with git tip mesa, this issue still exists: [root@x-945gm mycase]# ./fdo_12176 (15, 30) = (0.250980, 0.250980, 0.250980, 1.000000), should be (0.000000, 0.000000, 0.000000, 1.000000) (45, 30) = (0.501961, 0.501961, 0.501961, 1.000000), should be (1.000000, 1.000000, 1.000000, 1.000000) haihao, would you please double check nanhai's patch? thanks. fixed in mesa 75e4db18049f3284197c9a8deabd9dd74aa7920e verified Mass version move, cvs -> git |
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