Summary: | glCompressedTexImage2DARB/glGetTexImage: texture format not set correctly | ||
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Product: | Mesa | Reporter: | Jacek <jacek____> |
Component: | Drivers/DRI/FFB | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED DUPLICATE | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Jacek
2007-12-14 05:29:39 UTC
The problem is caused by the fact, that the texImage->FetchTexelf ptr is not re-initialized to a new value (depending on the internalFormat arg of glCompressedTexImage2DARB) in the following calls sequence: _mesa_CompressedTexImage2DARB()-> _mesa_get_tex_image() -> _mesa_init_teximage_fields() The problem is caused by the fact, that the texImage->FetchTexelf ptr is not re-initialized to a new value (depending on the internalFormat arg of glCompressedTexImage2DARB) in the following calls sequence: _mesa_CompressedTexImage2DARB()-> _mesa_get_tex_image() -> _mesa_init_teximage_fields() *** This bug has been marked as a duplicate of bug 13830 *** Mass version move, cvs -> git |
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