| Summary: | Texture Depth Limitations in R200 | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Aditya Kadambi <rakadambi> |
| Component: | Drivers/DRI/r200 | Assignee: | Default DRI bug account <dri-devel> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | major | ||
| Priority: | medium | ||
| Version: | unspecified | ||
| Hardware: | All | ||
| OS: | All | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: |
simplifed version of the patch
newer patch with better offset checking |
||
|
Description
Aditya Kadambi
2008-01-08 20:45:30 UTC
Created attachment 13627 [details] [review] simplifed version of the patch this patch version avoids the unnecessary (always 0...) addition to the image->x part. I still don't particularly like it, though. Created attachment 14348 [details] [review] newer patch with better offset checking ok, here's an updated version which also ensures a texture upload does not mistakenly write beyond fb/gart. If there are no objections I'm going to commit this. pushed to git drm. |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.