| Summary: |
[i965] GL_COMPARE_R_TO_TEXTURE_ARB is not handled well |
| Product: |
Mesa
|
Reporter: |
Shuang He <shuang.he> |
| Component: |
Drivers/DRI/i965 | Assignee: |
haihao <haihao.xiang> |
| Status: |
VERIFIED
FIXED
|
QA Contact: |
|
| Severity: |
normal
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|
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| Priority: |
medium
|
CC: |
dri-devel
|
| Version: |
unspecified | |
|
| Hardware: |
Other | |
|
| OS: |
Linux (All) | |
|
| Whiteboard: |
|
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i915 platform:
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i915 features:
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| Attachments: |
test case
|
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System Environment: -------------------------- --Platform: FC6 --Xf86_video_intel:f089942689df622b1af00569eade4883a84eb7a3 --Mesa:3369cd9a6f943365242d7832e69788d4aede9a8f --DRM:cd19dcef4f7cc454f68618a0a1e903f159db21ad --Kernel:2.6.22 Bug detailed description: -------------------------- this issue doesn't happen in software rendering mode this issue doesn't happen on i915 GL_COMPARE_R_TO_TEXTURE_ARB is not handled well. the driver will complains: "Unknown value in intel_translate_shadow_compare_func: 884e" and it seems, the code related here is: src/mesa/drivers/dri/i965/brw_wm_sampler_state.c:324L if (key->comparemode == GL_COMPARE_R_TO_TEXTURE_ARB) { /* Shadowing is "enabled" by emitting a particular sampler * message (sample_c). So need to recompile WM program when * shadow comparison is enabled on each/any texture unit. */ sampler->ss0.shadow_function = intel_translate_shadow_compare_func(key->comparemode); } but intel_translate_shadow_compare_func can't handle this comparemode Reproduce steps: ---------------- start X compile and run the attached test case Current result: ---------------- GL_COMPARE_R_TO_TEXTURE_ARB is not handled well Expected result: ---------------- GL_COMPARE_R_TO_TEXTURE_ARB should be handled well