Summary: | GL_OUT_OF_MEMORY crash with R300 driver and Lineage II under Wine | ||
---|---|---|---|
Product: | DRI | Reporter: | rm+bfo |
Component: | DRM/other | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED NOTOURBUG | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
rm+bfo
2008-01-14 21:51:48 UTC
It looks like Mesa can't get enough virtual memory to process the glTexSubImage2D calls, probably there's a memory/resource leak somewhere. If you could attach gdb to the process, set a breakpoint at _mesa_error and get a full backtrace when it triggers, that might give an idea. Or, try a memory leak debugging tool such as valgrind. This looks like wine bug http://bugs.winehq.org/show_bug.cgi?id=13335 How much system RAM do you have? I had 2 GB at the time. Also, I have since upgraded the X800GT to a 3870, which has no 3D support with Mesa drivers atm, so I wouldn't be able to further track if this issue continues to occur or not. It is wine's bug. Closing |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.