| Summary: | glClear has no effect on a color buffer with an alpha channel in software mesa | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | francois.bertel |
| Component: | Mesa core | Assignee: | mesa-dev |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | medium | ||
| Version: | git | ||
| Hardware: | x86 (IA32) | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
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Description
francois.bertel
2008-03-03 14:57:56 UTC
Hmmm, I modified renormal.c as described but it runs fine for me. I'll poke around and see if can find another way to test alpha-clearing. OK, I think I found/fixed the problem after reviewing the commit named below. Please try the latest code in git. Your fix with SHA1 ID 810e0549afad45469bef532c1f2d355f3fde0bbb works. It both fixed the issue with the modified renormal.c and the VTK regression tests related to depth peeling. Thanks! Mass version move, cvs -> git |
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