Bug 18214

Summary: Prey rendering is broken
Product: Mesa Reporter: Jacek Poplawski <jacekpoplawski>
Component: Drivers/DRI/r300Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED NOTOURBUG QA Contact:
Severity: normal    
Priority: medium    
Version: unspecified   
Hardware: x86 (IA32)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Jacek Poplawski 2008-10-24 17:29:40 UTC
I am trying to run Prey on Mesa with DRI/r300 driver.
Menu works fast and without any problems.
But main rendering is broken - everything is black or gray.
I tried to disable shaders, decrease details, etc... no change.

OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 20060815 x86/MMX/SSE2 TCL
OpenGL version string: 1.3 Mesa 7.2

Linux 2.6.27, xf86-video-ati 6.9.0, xorg-server 1.5.2, Arch Linux

PS. Prey demo is available here: http://icculus.org/prey/ (it's 450MB).
Comment 1 Maciej Cencora 2009-05-02 14:14:00 UTC
It is a game's bug. During level load I get many warning about missing textures, and certainly they are missing in rendering. I tried it with software rendering and got the same result.

Closing as not our bug.

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