Summary: | Automatic mipmap generation does not work on compressed textures | ||
---|---|---|---|
Product: | Mesa | Reporter: | Ian Romanick <idr> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED WORKSFORME | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Ian Romanick
2008-12-19 13:14:21 UTC
Mass version move, cvs -> git Ian, this appears to be fixed. Can I close or am I missing something? That's a good question. Do we have a test case? I recall that I found the bug by inspection, but I never made a test case for it. Until you pinged me about it, I had completely forgotten. fbo-generatemipmap-formats passes for S3TC textures. I guess _automatic_ mipmap generation is SGIS_generate_mipmap. I tried mipmap_limits, which uses GL_GENERATE_MIPMAP, with the internal format changed to RGB_DXT1 and RGBA_DXT5 and both worked. Works for me. Closing. |
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