| Summary: | Missing GLSL feature: Linking of multiple shaders | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | francois.bertel |
| Component: | Mesa core | Assignee: | mesa-dev |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | major | ||
| Priority: | high | ||
| Version: | git | ||
| Hardware: | All | ||
| OS: | All | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
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Description
francois.bertel
2009-05-22 07:09:05 UTC
Mesa 7.5 (see release candidate at http://www.mesa3d.org/beta/) has support for separate compilation units/linking. Can you give it a try? Mass version move, cvs -> git This feature is mostly supported now. Linker errors should be reported as separate bugs. Thanks. |
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