Bug 23142

Summary: doom3 r200 render path broken
Product: Mesa Reporter: Roland Scheidegger <sroland>
Component: Drivers/DRI/r200Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact:
Severity: normal    
Priority: medium    
Version: unspecified   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Roland Scheidegger 2009-08-04 16:28:46 UTC
doom3 using r_renderer r200 renders very wrong (mostly black). Didn't run bisect but I'd almost bet it's radeon-rewrite causing it. Could be problem with ati_fragment_shader though tests/afsmultiarb still works.
Comment 1 Roland Scheidegger 2009-08-04 17:35:35 UTC
This bug was shot down by 8b9a5cfce0065d6e32d3a882b6ee9f94bf2634ff.

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