| Summary: | mplayer -vo gl:yuv=2 fails to compile its fragment program | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Radosław Szkodziński <astralstorm> |
| Component: | Drivers/DRI/R100 | Assignee: | Default DRI bug account <dri-devel> |
| Status: | VERIFIED NOTOURBUG | QA Contact: | |
| Severity: | normal | ||
| Priority: | medium | ||
| Version: | git | ||
| Hardware: | x86-64 (AMD64) | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: | Xorg log with card info | ||
Created attachment 31830 [details]
Xorg log with card info
Short story - card is RV670 - Mobility Radeon HD 3850
(In reply to comment #0) > !!ARBfp1.0 > TEMP coord, coord2, cdelta, parmx, parmy, a, b, yuv;TEX yuv.r, > fragment.texcoord[0], texture[0], 2D;TEX yuv.g, fragment.texcoord[1], > texture[1], 2D;TEX yuv.b, fragment.texcoord[2], texture[2], 2D;PARAM ycoef = > {1,1640, 1,1640, 1,1640};PARAM ucoef = {0,0000, -0,3910, 2,0180};PARAM vcoef = > {1,5960, -0,8130, 0,0000};PARAM offsets = {-0,8742, 0,5313, -1,0860};TEMP > res;MAD res.rgb, yuv.rrrr, ycoef, offsets;MAD res.rgb, yuv.gggg, ucoef, res;MAD > result.color.rgb, yuv.bbbb, vcoef, res;END The commas in the floating point constants (i.e., "1,1640") are invalid. This program should not compile on any driver. Confirme4d by running mplayer with LC_ALL=C. Reported to mplayer upstream. |
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Mplayer fails to initialize its fragment program, thus one can't use the new excellent shader scalers. Consequently yuv=3 and yuv=4 also fail. Mesa is git master, Installed time Tue Dec 08 01:26:46 CET 2009 Mplayer log follows. Mplayer was modified in the process with: -extra debug patch to print the error code - patch that disables OPTION ARB_precision_hint_fastest - with it it also fails $ mplayer -vo gl:yuv=2 -msglevel vo=8 *.avi MPlayer SVN-r29963-4.4.1 (C) 2000-2009 MPlayer Team Playing 1.avi. AVI file format detected. [aviheader] Video stream found, -vid 0 [aviheader] Audio stream found, -aid 1 VIDEO: [XVID] 640x360 24bpp 25.000 fps 1195.5 kbps (145.9 kbyte/s) [gl] using extended formats. Use -vo gl:nomanyfmts if playback fails. [gl] Using 0 as slice height (0 means image height). X11 opening display: :0.0 vo: X11 color mask: FFFFFF (R:FF0000 G:FF00 B:FF) vo: X11 running at 1920x1200 with depth 24 and 32 bpp (":0.0" => local display) [x11] Detected wm supports NetWM. [x11] Detected wm supports FULLSCREEN state. [x11] Detected wm supports ABOVE state. [x11] Detected wm supports BELOW state. [x11] Current fstype setting honours FULLSCREEN ABOVE BELOW X atoms ========================================================================== Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family Selected video codec: [ffodivx] vfm: ffmpeg (FFmpeg MPEG-4) ========================================================================== ========================================================================== Opening audio decoder: [mp3lib] MPEG layer-2, layer-3 AUDIO: 44100 Hz, 2 ch, s16le, 160.0 kbit/11.34% (ratio: 20000->176400) Selected audio codec: [mp3] afm: mp3lib (mp3lib MPEG layer-2, layer-3) ========================================================================== AO: [alsa] 44100Hz 2ch s32le (4 bytes per sample) Starting playback... Movie-Aspect is 1,78:1 - prescaling to correct movie aspect. VO: [gl] 640x360 => 640x360 Planar YV12 [gl] GLX chose visual with ID 0xcb OpenGL extensions string: GL_ARB_depth_texture GL_ARB_depth_clamp GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_provoking_vertex GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_MESAX_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_object GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_depth_clamp GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_swap_frame_usage GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_allocate_memory GLX_MESA_copy_sub_buffer GLX_MESA_swap_control GLX_MESA_swap_frame_usage GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_p [gl] Settings after autodetection: ati-hack = 0, force-pbo = 0, rectangle = 0 [gl] Creating 1024x512 texture... [gl] generated fragment program: !!ARBfp1.0 TEMP coord, coord2, cdelta, parmx, parmy, a, b, yuv;TEX yuv.r, fragment.texcoord[0], texture[0], 2D;TEX yuv.g, fragment.texcoord[1], texture[1], 2D;TEX yuv.b, fragment.texcoord[2], texture[2], 2D;PARAM ycoef = {1,1640, 1,1640, 1,1640};PARAM ucoef = {0,0000, -0,3910, 2,0180};PARAM vcoef = {1,5960, -0,8130, 0,0000};PARAM offsets = {-0,8742, 0,5313, -1,0860};TEMP res;MAD res.rgb, yuv.rrrr, ycoef, offsets;MAD res.rgb, yuv.gggg, ucoef, res;MAD result.color.rgb, yuv.bbbb, vcoef, res;END [gl] Error compiling fragment program, make sure your card supports [gl] GL_ARB_fragment_program (use glxinfo to check). [gl] Error number: 9892936 [gl] Program statistics: [gl] instructions: 0/16384 [gl] native instructions: 0/8192 [gl] temporaries: 0/256 [gl] native temporaries: 0/128 [gl] parameters: 0/64 [gl] native parameters: 0/256 [gl] attribs: 0/12 [gl] native attribs: 0/32 [gl] ALU instructions: 0/16384 [gl] TEX instructions: 0/16384 [gl] TEX indirections: 0/16384 [gl] native ALU instructions: 0/8192 [gl] native TEX instructions: 0/16 [gl] native TEX indirections: 0/8 [gl] Resize: 640x360 vo: uninit ...2,0 A-V: 0,000 ct: 0,001 52/ 52 8% 4% 2,2% 1 0 Exiting... (Quit)