Summary: | Crash on x86-64 (but not on x86) for glLightfv w/o rendering context | ||
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Product: | Mesa | Reporter: | Tobias Burnus <tobias.burnus> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED NOTOURBUG | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Tobias Burnus
2010-01-19 08:08:25 UTC
Cross-ref to the application (xcrysden) bug report: http://www.democritos.it/pipermail/xcrysden/2010-January/000732.html The NULL dereference happens during function dispatch. Add a NULL check would add overhead to every single OpenGL function call. Correct applications should not have to pay a performance penalty to prevent buggy apps from crashing. |
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