| Summary: | [REGR?] slang_compile.c:665: parse_layout_qualifiers: Assertion `0 && "Bad layout qualifier"' failed. | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Rafał Miłecki <zajec5> |
| Component: | Mesa core | Assignee: | mesa-dev |
| Status: | RESOLVED INVALID | QA Contact: | |
| Severity: | normal | ||
| Priority: | medium | CC: | brianp |
| Version: | unspecified | ||
| Hardware: | Other | ||
| OS: | All | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: | output of starting Wine with one commit before mentioned | ||
|
Description
Rafał Miłecki
2010-03-08 13:45:29 UTC
Created attachment 33869 [details]
output of starting Wine with one commit before mentioned
Whoops, mistake, sorry! [Game exits immediately with:] commit c2c4935cb8fe8601c72f585f70d776e3a65f15dc Author: Brian Paul <brianp@vmware.com> Date: Sat Feb 13 13:57:31 2010 -0700 glsl: implement layout qualifiers [Game starts (with problems, but no creash) with:] commit 26661ac0e10aba63de093e871e40d336696f4827 Author: Brian Paul <brianp@vmware.com> Date: Sat Feb 13 13:52:37 2010 -0700 glsl: added type layout field and new type compare func I've put printf in slang_compile.c just before assert: [DBG] weird value is: 90 I've no idea however why c gets 90. We expect it to be 0, 1 or 2. Try a 'make clean' and recompile please. (In reply to comment #4) > Try a 'make clean' and recompile please. Ohh, I hate this Mesa's bug so much! What's so wrong with our Makefile :| Last time I looked into this, it appeared that makedepend was missing something when scanning the src/mesa/shader/slang/*.[ch] files. AFAICT, it may be a bug in makedepend. |
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