Summary: | implementation error: Unsupported opcode 79 (TEX) in vertex shader | ||
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Product: | Mesa | Reporter: | Daniel Oertwig <musteresel2> |
Component: | Drivers/DRI/i965 | Assignee: | Eric Anholt <eric> |
Status: | RESOLVED NOTOURBUG | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | ales.kete |
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Output of glxinfo -l |
Description
Daniel Oertwig
2010-04-07 06:57:19 UTC
Mesa package version is 7.7-4ubuntu1 This message is coming from the i965 dri driver, which does not implement vertex texturing. Unless I'm mistaken though the driver always said it didn't support vertex texturing (what does glxinfo -l say about number of vertex texture units), hence this would actually be an application bug if it still tries to use vertex texturing. Created attachment 34766 [details]
Output of glxinfo -l
Here the output of glxinfo -l on my machine.
I don't exactly know which number you are looking after...?
If this is a application (openscenegraph) bug, than i will probably post the bug to their bugreporting system.
> GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0
We've got the lack of this feature tracked elsewhere, so I'm closing this bug.
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