Summary: | r300g segfaults in glDrawPixels | ||
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Product: | Mesa | Reporter: | Wiktor Janas <wixorpeek> |
Component: | Drivers/DRI/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
the test program (compile with -std=c99)
the backtrace |
Created attachment 34848 [details]
the backtrace
Looks like a state tracker issue. I'm looking into it... Fixed on the 7.8 branch with commit b22a00bff4aadd390dd8af6b5b05bd2833ec7f85. Will merge to master in a bit. |
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Created attachment 34847 [details] the test program (compile with -std=c99) The attached program causes segfault in r300g. Plain r300 works fine, however the texture is drawn darkened Environment: - Debian Linux, vanilla kernel 2.6.33, - mesa from git, up to commit 54526154c5b02be0fbae6b0dad766c6be1bee21c - radeon ddx 1:6.12.192-2 (changelog says: pull from upstream master up to commit 5c256808) - libdrm 2.4.18-3 - Radeon x1300 (RV515)