Summary: | Freeze if boss-key (Shift-Esc) pressed while busy doing network stuff and game engine not running | ||
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Product: | Mesa | Reporter: | Luke-Jr <luke-jr+freedesktop> |
Component: | Drivers/DRI/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED WONTFIX | QA Contact: | |
Severity: | major | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
See Also: |
https://launchpad.net/bugs/568230 http://bugzilla.libsdl.org/show_bug.cgi?id=991 |
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Whiteboard: | |||
i915 platform: | i915 features: |
Description
Luke-Jr
2010-04-21 21:04:10 UTC
Looks like Armagetron Advanced or SDL is doing crazy stuff from a signal handler... My uneducated guess is that radeonFlush is triggering a SIGSEGV and libSDL is trying to shutdown sanely as a result, which creates a loop since the radeonFlush is already in the shutdown procedure. Can you get another backtrace showing what signal it is, with debugging symbols for at least r300_dri.so? Program received signal SIGSEGV, Segmentation fault. 0x00007ffff1d2fd79 in radeonFlush (ctx=0xbe72e0) at radeon_common.c:1107 1107 if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) { (gdb) bt #0 0x00007ffff1d2fd79 in radeonFlush (ctx=0xbe72e0) at radeon_common.c:1107 #1 0x00007ffff1d20ae5 in radeon_firevertices (radeon=0xbe0a60) at radeon_cmdbuf.h:118 #2 0x00007ffff1d20a10 in r300DeleteTexture (ctx=0xbe72e0, texObj=0x12404d0) at r300_tex.c:262 #3 0x00007ffff1de3559 in _mesa_reference_texobj (ptr=0xbf2930, tex=0x0) at main/texobj.c:345 #4 0x00007ffff1de8963 in _mesa_free_texture_data (ctx=0xbe72e0) at main/texstate.c:788 #5 0x00007ffff1d511c5 in _mesa_free_context_data (ctx=0xbe72e0) at main/context.c:972 #6 0x00007ffff1d5137c in _mesa_destroy_context (ctx=0xbe72e0) at main/context.c:1028 #7 0x00007ffff1d2c0d7 in radeonDestroyContext (driContextPriv=0xbd6450) at radeon_common_context.c:328 #8 0x00007ffff1cfcf1d in driDestroyContext (pcp=0xbd6450) at ../common/dri_util.c:546 #9 0x00007ffff703f8c6 in driDestroyContext (context=0xb83290, psc=0xbd5fc0, dpy=0xa8ac10) at dri_glx.c:482 #10 0x00007ffff7007810 in DestroyContext (dpy=0xa8ac10, gc=0xbe08b0) at glxcmds.c:556 #11 0x00007ffff70079b0 in glXDestroyContext (dpy=0xa8ac10, gc=0xbe08b0) at glxcmds.c:592 #12 0x00007ffff6b9df22 in ?? () from /usr/lib/libSDL-1.2.so.0 #13 0x00007ffff6ba1cfe in ?? () from /usr/lib/libSDL-1.2.so.0 #14 0x00007ffff6ba1f17 in ?? () from /usr/lib/libSDL-1.2.so.0 #15 0x00007ffff6b92902 in SDL_VideoQuit () from /usr/lib/libSDL-1.2.so.0 #16 0x00007ffff6b6c16d in SDL_QuitSubSystem () from /usr/lib/libSDL-1.2.so.0 #17 0x000000000042a1e9 in main () 1107 if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) { - 0x7f3f1063ad6e <radeonFlush+217>: mov -0x28(%rbp),%rax - 0x7f3f1063ad72 <radeonFlush+221>: mov 0xf8(%rax),%rax SEGV>- 0x7f3f1063ad79 <radeonFlush+228>: mov 0x28(%rax),%eax - 0x7f3f1063ad7c <radeonFlush+231>: test %eax,%eax - 0x7f3f1063ad7e <radeonFlush+233>: jne 0x7f3f1063ae25 <radeonFlush+400> - 0x7f3f1063ad84 <radeonFlush+239>: mov -0x18(%rbp),%rax - 0x7f3f1063ad88 <radeonFlush+243>: movzbl 0x552(%rax),%eax - 0x7f3f1063ad8f <radeonFlush+250>: test %al,%al - 0x7f3f1063ad91 <radeonFlush+252>: je 0x7f3f1063ae25 <radeonFlush+400> ctx->DrawBuffer is a NULL pointer The classic r300 driver has been abandoned long ago. It was replaced by the Gallium driver r300g. If you have issues with r300g please file a new bug report with component Drivers/Gallium/r300 Thanks. |
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