Summary: | R600: using >=2.6.34-rc4 JackKeane and Ankh2 crash at start, after (rendered) intro sequences | ||
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Product: | Mesa | Reporter: | Nils Kneuper <crazy-ivanovic> |
Component: | Drivers/DRI/R600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED DUPLICATE | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
log output when trying to start JackKeane
dmesg output for my system Xorg.0.log glxinfo output |
Created attachment 35250 [details]
dmesg output for my system
Created attachment 35251 [details]
Xorg.0.log
Created attachment 35252 [details]
glxinfo output
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Created attachment 35249 [details] log output when trying to start JackKeane The games Jack Keane and Ankh 2 do crash after displaying their rendered intro sequence. This crash does happen since 2.6.34-rc4. Since this version the intro does render in usable speed, but when the main menu should be displayed the game does crash. The game is based on the ogre engine and was ported to linux by runesoft. Ankh1 does start, though it is rather slow (but probably usable) ingame. The error message itself (complete log from JackKeane attached, error message identical for Ankh2): Displaying intro scene...jk: radeon_texture.c:86: radeonFreeTexImageData: Assertion `!image->base.Data' failed. /games-bin/jk: line 16: 23039 Aborted LC_NUMERIC=C ./jk I am using mesa, xf86-video-ati and libdrm from git master as of today. I will attach the output of dmesg, glxinfo, xorg as well as the log output from starting the Jack Keane. My system: Gentoo "unstable" amd64 Kernel 2.6.34-rc5 (the game intro was really startable with 2.6.34-rc4, the same error happened) xorg-server 1.8.0 KDE 4.4.2