Summary: | Radeon driver should wait for engine to become idle before uploading HW cursor data to framebuffer | ||||||||
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Product: | xorg | Reporter: | Michel Dänzer <michel> | ||||||
Component: | Driver/Radeon | Assignee: | Michel Dänzer <michel> | ||||||
Status: | RESOLVED FIXED | QA Contact: | |||||||
Severity: | normal | ||||||||
Priority: | high | CC: | aet | ||||||
Version: | git | ||||||||
Hardware: | All | ||||||||
OS: | All | ||||||||
Whiteboard: | |||||||||
i915 platform: | i915 features: | ||||||||
Attachments: |
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Description
Michel Dänzer
2005-03-28 21:55:55 UTC
Created attachment 2229 [details] [review] Patch Created attachment 2230 [details] [review] Patch, Take Two Better patch, moved the byte order independent code to a common macro. Committed to HEAD. Comment on attachment 2230 [details] [review] Patch, Take Two Should this be backported to the 6.8 branch? Hard lock up when 3d app with reasonable fillrate is combined with cursor changes. Option SWcursor seems to fix this. Revisions 1.6 and 1.5 of radeon_cursor.c behave exact same. Tested on Radeon 9600 pro. (In reply to comment #5) > Hard lock up when 3d app with reasonable fillrate is combined with cursor changes. > Option SWcursor seems to fix this. > Revisions 1.6 and 1.5 of radeon_cursor.c behave exact same. In other words, it's unrelated to this entry. Why did you reopen it? |
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