Summary: | [r300g] Tiny and Big doesn't run | ||
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Product: | Mesa | Reporter: | Sven Arvidsson <sa> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
URL: | http://www.tinyandbig.com/download/ | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Sven Arvidsson
2010-07-01 05:51:58 UTC
Clicking on "Options" results in: [linuxplatform] Error: OpenGL error: out of memory (thrown from createImpl (../../../scape/opengl/openglpixelbuffer.cpp, line 275)) The DRM errors are fixed by this kernel patch, which will hopefully end up in 2.6.36: http://lists.freedesktop.org/archives/dri-devel/2010-September/003830.html Beware, Tiny and Big hardlocks if your GPU is too slow. This is fixed by this kernel patch (the hardlocking, not the slowness): http://lists.freedesktop.org/archives/dri-devel/2010-September/003829.html Both patches are awaiting a review, and I can't say for sure whether the "1/2" one will get accepted. Regarding the out of memory error, is there anything in dmesg? I can't reproduce it. Confirming, the game is working now! The out of memory bug is gone too, probably not related to the patches though. We'll try to get that patch included in the next kernel. Closing. |
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