Summary: | [glsl2] fail to override built-in functions | ||
---|---|---|---|
Product: | Mesa | Reporter: | Gordon Jin <gordon.jin> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | VERIFIED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | All | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Gordon Jin
2010-07-20 18:49:50 UTC
just seeing this has been mentioned in src/glsl/TODO as well: - Handle over-riding built-in functions idr fixed this with his linker changes - probably in d5be2acae (linker: Link built-in functions instead of including them in every shader). CorrectBuiltInOveride.frag now passes on Ironlake. verified |
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