Summary: | [r300g][regression] 0ad game no longer starts | ||
---|---|---|---|
Product: | Mesa | Reporter: | Fabio Pedretti <pedretti.fabio> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | major | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Fabio Pedretti
2010-07-28 01:16:48 UTC
The game works fine here with r300g. Note: with current mesa git the problem appears only with r300g, not with swrastg. I have a RV530. After starting the game (7732 release, with default config, i.e. no ~/.config/0ad/config/local.cfg file) I get: TIMER| InitVfs: 53.8333 ms TIMER| InitScripting: 1.18771 ms TIMER| CONFIG_Init: 4.14799 ms and the game blocks. (In reply to comment #2) > Note: with current mesa git the problem appears only with r300g, not with > swrastg. I have a RV530. After starting the game (7732 release, with default > config, i.e. no ~/.config/0ad/config/local.cfg file) I get: > > TIMER| InitVfs: 53.8333 ms > TIMER| InitScripting: 1.18771 ms > TIMER| CONFIG_Init: 4.14799 ms > > and the game blocks. I don't have an r300 here to test with, could you run it under gdb and Ctrl-C it when it hangs and the type 'bt' to get a backtrace? Also, did you do 'make clean' first? Mesa has trouble building cleanly when jumping between revisions. Make sure you have both the driver and libGL*.so from git properly installed, and please let me know if you still have problems even with latest libGL*.so. This was fixed with 1f1928db001527c3dcf1d78d6a5d2ef8f519327b . |
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