Summary: | Extreme Tux Racer crash | ||||||
---|---|---|---|---|---|---|---|
Product: | DRI | Reporter: | Florian L. <florian.leman> | ||||
Component: | DRM/Radeon | Assignee: | Default DRI bug account <dri-devel> | ||||
Status: | RESOLVED INVALID | QA Contact: | |||||
Severity: | normal | ||||||
Priority: | medium | CC: | christopher.m.penalver | ||||
Version: | unspecified | ||||||
Hardware: | x86 (IA32) | ||||||
OS: | Linux (All) | ||||||
Whiteboard: | |||||||
i915 platform: | i915 features: | ||||||
Attachments: |
|
Description
Florian L.
2010-08-07 01:13:14 UTC
Please attach your full dmesg. Also what kernel version, ddx version, mesa version, and xserver are you running? Created attachment 37745 [details]
Dmesg output
Lucid up to date versions : kernel 2.6.32-24-generic lemanf@notebook:~$ glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group client glx vendor string: Mesa Project and SGI client glx version string: 1.4 [...] I have also some problems with neverballs (Reflexions options gives huge graphics glitches) and Blender (menus don't show up correctly on v2.49b, I don't use 3D desktop effects). Why Radeon Xpress1100 is recognized as Xpress 200M? (In reply to comment #4) > Why Radeon Xpress1100 is recognized as Xpress 200M? Programming-wise, they are the same. (In reply to comment #5) > (In reply to comment #4) > > Why Radeon Xpress1100 is recognized as Xpress 200M? > > Programming-wise, they are the same. I just read a post on ubuntu-fr forums. Changing KMS to radeon.modeset=1 don't change anything, but changing it to nomodeset solves somes problems. Extreme Tux Racer don't crash anymore (but the game is very slow -- DRI is still enabled). Neverball "reflexions" option don't make graphics glitches, but the render don't change whatever the option is activated or not. Blender menus show up correctly. So, I think that this bug can be closed, it's more e KMS'bug rather than a DRI's bug. |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.