Bug 29624

Summary: crash in _mesa_DeleteTextures, in _mesa_HashLookup_unlocked
Product: Mesa Reporter: Benoit Jacob <bjacob>
Component: Mesa coreAssignee: mesa-dev
Status: RESOLVED INVALID QA Contact:
Severity: normal    
Priority: medium    
Version: 7.6   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Benoit Jacob 2010-08-17 15:50:02 UTC
Hi,

Please have a look at the crash that I reported there:
https://bugzilla.mozilla.org/show_bug.cgi?id=588187

It has a back-trace pointing to _mesa_DeleteTextures, and inside of it, in _mesa_HashLookup_unlocked.

It is looking like a linked list is expected to be null-terminated, and it crashes when some bogus node pointer is 0x100000001.

I tried calling glIsTexture before, just to check, and as a result, got exactly the same crash in glIsTexture.

Thanks!
Comment 1 Brian Paul 2010-09-10 06:49:29 UTC
From the other bug report, it looks like this was a bug in the app code.  I'm closing this bug.

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