Summary: | KMS regression in 2.6.35: Flicker and half-rendered scenes in SDL games with Radeon RV770 | ||
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Product: | DRI | Reporter: | Marti Raudsepp <marti> |
Component: | DRM/Radeon | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Marti Raudsepp
2010-08-30 13:45:38 UTC
Also occurs in: * BZflag Games tried that do not have this problem: * glxgears * Gish * Nexuiz * Armagetron Advanced * OpenTTD * Lugaru HD * OpenArena This is probably vsync related. Does updating to the latest ddx and mesa code in git fix the issue? (In reply to comment #2) > This is probably vsync related. Does updating to the latest ddx and mesa code > in git fix the issue? Ok, I also built xf86-video-ati from git (in addition to dri2proto, libgl, mesa) and I am still experiencing this problem. Indeed, Mesa git fixes it; sorry I was using Mesa git with r600_dri.so from 7.8 before. Fixed upstream |
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