Summary: | [r300g] Savage 2: rejected CS | ||
---|---|---|---|
Product: | Mesa | Reporter: | Sven Arvidsson <sa> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | pedretti.fabio |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
URL: | http://www.savage2.com/en/download.php | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Sven Arvidsson
2010-09-05 13:01:57 UTC
This may be related to: https://bugs.freedesktop.org/show_bug.cgi?id=27507 https://bugs.freedesktop.org/show_bug.cgi?id=29762 Yeah, there are a few other bug reports I have filed where the same error appears "Buffer too small for color buffer", not sure if it's the same bug or just similar symptoms? Could you possibly test this kernel patch: http://lists.freedesktop.org/archives/dri-devel/2010-September/003830.html I am 99% sure it fixes this bug, but I haven't tested it myself. Sure enough, game is working fine with shadow quality on any setting now! (In reply to comment #4) > Sure enough, game is working fine with shadow quality on any setting now! If you would, reply to that patch email with your Tested-By: tag, or just give it here. (In reply to comment #5) > > If you would, reply to that patch email with your Tested-By: tag, or just give > it here. Something like this? Tested-by: Sven Arvidsson <sa@whiz.se> We'll try to get that patch included in the next kernel. Closing. |
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