Summary: | [PATCH] egl: Add texture from pixmap example for GLES2. | ||
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Product: | Mesa | Reporter: | Alexandros Frantzis <alexandros.frantzis> |
Component: | Demos | Assignee: | mesa-dev |
Status: | RESOLVED MOVED | QA Contact: | |
Severity: | enhancement | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
Add texture from pixmap example for GLES2.
Add texture from pixmap example for GLES2 (version 2). Add texture from pixmap example for GLES2 (version 3) |
Description
Alexandros Frantzis
2010-11-15 03:17:57 UTC
Created attachment 40282 [details] [review] Add texture from pixmap example for GLES2 (version 2). Use normal sin(), cos() instead of GNU-specific sincos(). Created attachment 41040 [details] [review] Add texture from pixmap example for GLES2 (version 3) Request an EGL config with the largest values for RGB and an existing depth buffer. -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/demos/issues/4. |
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