Summary: | [r300g]Bad performance of 64-bit compilation compared to 32-bit. | ||
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Product: | Mesa | Reporter: | Drill <drill87> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED NOTABUG | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Drill
2010-11-15 11:03:25 UTC
There are a couple of asm optimizations which are only available on 32bit and not not 64bit (or some of them only on 64bit with 3dnow). Your gpu doesn't support hw TCL so this could maybe make a difference. But gallium drivers shouldn't really be affected by this. Some profiling data might help possibly. I thought we had SSE2 vertex shaders for 64-bit too, but apparently it's disabled. I won't investigate further because there is also LLVM. Can you recompile mesa with --enable-gallium-llvm? It should make everything a lot faster for you. Thank you, enabling llvm helped very much. Sorry for bothering you for (as it seems) nothing. |
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