Summary: | Savage crashes with bus type PCI | ||
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Product: | DRI | Reporter: | Johan Brannlund <freedesktop-bugs> |
Component: | General | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED WONTFIX | QA Contact: | |
Severity: | normal | ||
Priority: | high | ||
Version: | unspecified | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Johan Brannlund
2005-05-03 16:54:06 UTC
I've seen corruption in PCI Vertex DMA mode on my SavageIX. The Twister will use PCI Command DMA with your configuration. So my theory is that commands get corrupted on the way to the hardware so you get lockups. I suspect this is some weird hardware problem given that PCI mode works just fine on my ProSavageDDR (at least it did last time I checked ...). You may be able to work around it by disabling DMA completely. Set Option "DmaMode" "None" in xorg.conf in the Savage device section. Please let us know if this helps. (In reply to comment #1) > The Twister will use PCI Command DMA with your configuration. So my theory is > that commands get corrupted on the way to the hardware so you get lockups. > You may be able to work around it by disabling DMA completely. Set Option > "DmaMode" "None" in xorg.conf in the Savage device section. Please let us know > if this helps. Well, it helps a bit. I haven't seen any lockups after enabling that option, but there are still graphics glitches: OpenGL screensavers that operate on a screenshot no longer work. For instance, GFlux which shows a screenshot being shaken like a carpet now only shows a solid grey colour moving about. MirrorBlob, which used to show something like a magnifying glass moving across the screen doesn't show anything at all. By the way, do you know if the agpgart bug is likely to be fixed? (In reply to comment #2) > For instance, GFlux which shows a screenshot being shaken like a carpet now only > shows a solid grey colour moving about. MirrorBlob, which used to show something > like a magnifying glass moving across the screen doesn't show anything at all. That's probably because you don't have enough texture memory without using AGP. See if you can increase the shared graphics memory size in the BIOS setup. If you run with 32bpp color depth reducing it to 16bpp will free up more memory for textures too. Another trick is to use only one texture unit. You can configure this for specific screen savers with driconf. > > By the way, do you know if the agpgart bug is likely to be fixed? I'm not sure if anyone reported it to the kernel bugzilla. I havn't got around to it yet. It would be great if you could check this if you're interested in getting this problem fixed. See if the latest kernel version still has the problem and if it has report it to the kernel bugzilla. I'm closing this bug now as WONTFIX since I don't know how to fix the original problem (lockups with PCI DMA). Don't even know if it's fixable at all. :-/ The agpgart issue has been reported to the kernel bugzilla as http://bugme.osdl.org/show_bug.cgi?id=4607 . Please comment there if you have any more detailed information than I could give. |
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