Summary: | Tiny and Big: Slow on r300g | ||
---|---|---|---|
Product: | Mesa | Reporter: | Sven Arvidsson <sa> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
URL: | http://www.tinyandbig.com/games/upthatmountain/ | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Sven Arvidsson
2011-02-13 13:42:12 UTC
Honestly I have no idea, but I am sure that the GPU is fully loaded in the game. I gotta close this bug, because, as you say, the readme says that the minimum requirements are Radeon 2900 series. BTW if you rotate the camera such that you stare at the ground, it's smooth. I guess there are too many objects in the distance, which slow it down. Not sure what fixed it, but Tiny and Big is now fluent with master. (In reply to comment #3) > Not sure what fixed it, but Tiny and Big is now fluent with master. Awesome! The commit in question is d8361400b76dde6fb63df6c363b7dd59c5946e09 so it has already been suggested for 7.9 and 7.10. Unfortunately master also introduced a segfault when HZ is used in Tiny and Big, I will file a new bug about this. |
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