Summary: | gallium: transfers should use z/depth and not y/height for 1d array textures as layer parameter | ||
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Product: | Mesa | Reporter: | Roland Scheidegger <sroland> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | All | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Roland Scheidegger
2011-02-14 07:41:53 UTC
Hi Roland, is this bug still relevant or can it be closed? I am quite sure this was fixed ages ago (I think when mesa core stopped using height for slice when mapping etc. 1d arrays). |
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