Summary: |
r600g with LLVM enabled makes Heroes of Newerth game unplayable |
Product: |
Mesa
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Reporter: |
Damien Grassart <damien> |
Component: |
Drivers/Gallium/r600 | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
DUPLICATE
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QA Contact: |
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Severity: |
normal
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Priority: |
medium
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Version: |
git | |
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Hardware: |
x86-64 (AMD64) | |
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OS: |
Linux (All) | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
Blurry loading screen
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Created attachment 47162 [details] Blurry loading screen Hi, recent versions of Mesa have made this game go from 30 fps down to under 1 fps, and have caused the bottom of textures to become blurry (see attachment). I've bisected it down to commit a86fc719d6402eb482657707741890e69e81700f (enable LLVM by default on x86 and x86_64). I don't know why LLVM causes this but I've verified that disabling it via configure fixes this problem. I now use: ./configure --prefix=$HOME --enable-gallium-r600 --disable-gallium-r300 --disable-gallium-llvm --disable-gallium-egl --with-state-trackers=dri I know r300g requires LLVM but are there any reasons to enable it for r600g? Thanks, -Damien