Summary: | Simplify Stream State machine | ||
---|---|---|---|
Product: | Telepathy | Reporter: | David Laban <david.laban> |
Component: | tp-spec | Assignee: | Telepathy bugs list <telepathy-bugs> |
Status: | RESOLVED FIXED | QA Contact: | Telepathy bugs list <telepathy-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | david.laban, olivier.crete |
Version: | unspecified | Keywords: | patch |
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | Call | ||
i915 platform: | i915 features: |
Description
David Laban
2011-06-29 19:36:22 UTC
http://cgit.collabora.com/git/user/alsuren/telepathy-spec.git/log/?h=stream-state-machine-38790 makes this change. Note that the Sending_State in Call.Stream is different from Stream_Flow_State in Call.Stream.I.Media. (Media now has the concept of "Paused"). I'm not sure whether Paused makes sense in the context of SendingState. Thoughts? The Complete*StateChange doc should make it clear that it can only go from a Pending state to the matching non-pending state. Otherwise, I think the branch is ++ ++ on updated branch merged to alsuren/call merged to master |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.